Version: 0
Based on a modified Quake II engine. Soldier of Fortune was criticized for being violent. Especially regarding blood and the GHOUL damage model which allowed the player to dismember body parts from killed enemies.
The game also featured a difficulty setting in which enemies appeared 'on the fly'. You could kill every enemy in a room and advance, but once returned the enemies would be alive again. More or less the effect of the Nightmare Skill from Doom.
My benchmark method
Clean install with default settings. After starting the game I go to the video options and choose 'Apply defaults'. After the defaults have been loaded I select the resolution and bit-depth I want to benchmark.
Soldier of Fortune video settings.
After selecting the resolution go back to the menu and press the escape-button. Once in the console type timedemo 1 and then demomap kos1.dm2 in order to play the demo. Afterwards note the frames per second. It's important to run the demo twice for more accurate results.
Console showing timedemo and demomap usage including benchmark results in FPS.